09 September, 2025

People-Eaters in the Woods: an Incunabuli post-Session report

    After I wrote about my thoughts on Arden Vul, I put the fate of the campaign up to a vote: Continue in the doomed world we have created or set forth and venture on Incunabuli's The Coast. 

I suppose by the title you can tell how they voted.

    For the past few weeks I've been hard at work writing up a campaign set around Lake Boltthwaite in Firlund. It's far to the north, and people are aware of the various bugaboos and the continuous onslaught of the Other.  I'm quite enjoying myself. It's nice to get a change of pace from my usual campaign. Normally, I throw together a hexcrawl and my players romp around until I'm bored, but with the Coast already very well-mapped, it's actually very easy to convert it into a pointcrawl, which is surprisingly something I've never tried before... Exciting!

    Anyways, I won't bore you with the details, least of all because I know that at least one of my players reads everything I write, and I don't want to spoil too much for her. So... without further ado:

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29 August, 2025

Short Update/Thoughts on Arden Vul

    I've been running a game of Arden Vul for a while now, since my last Incunabuli group fell apart, and now that we're nearly 20 sessions in, I thought I might dust off the old opinion-machine and write about my thoughts. 

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24 November, 2024

Infernal Growth #2 Post-Session writeup

Second session follows immediately after the first. We were able to go a lot longer, this time, and really get to try out the combat system.against Deiter, who quite nearly killed a few of the Cutters.

As usual, spoilers ahead for the module Internal Growth. I'm running it in the system it was built for, Incunabuli.
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21 November, 2024

Infernal Growth #1 Post-Session Writeup

Originally, I wrote this just for the Incunabuli subreddit, but giving half a thought, might as well put this on the blog, too. 

Incunabuli is a fantastic system. I love every bit of it, and Benton's writing is beautiful and haunting and atmospheric in a way that I wish I had the words to describe. 

Short review/play by play of my group's antics follows, spoilers for the Venture Infernal Growth ahead.

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24 July, 2023

it's on the tip of my tongue

I've been in an AD&D play by post for a couple months now, and it's been a lot of fun.

But, personally, I'm a classless type of girl. I recently masticated WFR 4e, and I think it's really cool, close to the sort of game I like to play.

There was a cool character pack pdf that gave a lot of options to develop one's character. Age, children, zodiac sign, poor hygiene. Really fun stuff. I like that in games.

I tried adapting it to a glog/into the odd-styled game, but something wasn't clicking. Ruleslite games are really fun, but sometimes I don't want simplicity. I like systems to really tie together, and it feels weird to generate pages of family and character bits when the actual game is about 2 pages long.

So what's wrong? What am I missing?
I started running Call of Cthulhu. It's honestly way better than I remembered it. One thing, I think, could really stand to be improved: I like how it really forces you to build up your Investigator, but I think that it's missing that Character Pack that WFR provides. Idk. Maybe I can adapt it.

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11 February, 2023

LICHJAMMER LICHJAMMER LICHJAMMER LICHJAMMER LICHJAMMER

I was in a car wreck today and the facts of my life flashed before my eyes. I don't want my memes and ideas to die with me so they must be spread. Here's a new idea, a new setting inspired by conversation on Phlox's discord months and months ago. I don't know if anyone did anything else with the ideas, I'll figure it out after I publish this piece of shit.Read more »

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The Schoule Master, a GLOG class

Schoule is a bit like a combination of every sport or field game you can think of. Most versions include a point-scoring basket or post of some sort in a central part of each town, and one or more inflated pig’s bladders as balls. It is often played on  east days or if the weather is fair during the fallow season.


The Schoule Master takes it way too seriously.

You train all year for the chance to show the surrounding villages the true meaning of pain.



Backgrounds: Bully, Blacksmith, Distracted Scholar

Starting Equipment: Schouleball, custom shoulder pads and helmet (as leather), a long pole, staff, bat, racquet or glove.



A: Like A Greased Pig, Rally

B: Catfall

C: An Unstoppable Object

D: Tactics, Encourage


+1 to Movement and +1 to hit with Ranged attacks every template


A: Like a Greased Pig

You have Advantage to escape grapples from opponents.


A: Rally

Add +[level] to Hireling and Follower Morale Saves.


B: Catfall

You treat falls as if they were 20’ shorter. If you are knocked prone, you can Save to immediately spring to your feet.


C: An Unstoppable Object

If you spend an entire turn moving, you can push through an enemy's space without triggering an attack of opportunity


D: Tactics:

Yell some advice at an ally, who may make an additional attack. This uses your action.

If your party is made up of multiple Schoule Players, you may use this feature to make your attacks at the same time, choosing who uses which roll.



D: Encourage

Once per day, yell especially effective encouragement, healing your allies for 1d4 HP.

                                            from wikipedia
 

 One of my players wanted to play a character "like Jordan Love." So here's a class to play the dungeon-crawling quarterback of your fancy. Heavily inspired by the Tactician from Goblin Guts.

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