Followers

25 October, 2025

Betrayal in the Woods: an Incunabuli post-session report

It's been a long week. Coming up on midterms, so here's sessions 8 & 9 bundled together. After the crew failed a Navigation check last session, I put together a little hexflower map for the woods they've gotten lost in. It's a lot of fun to do that. I highly recommend putting together a little hexflower with 2-4 different terrains and like 2d3 fun little locations on it. That's what I did for prep and maybe the whole thing's a little low on treasure, but at the same time, I'm incredibly lenient when it comes to Scrounge rolls, so I like to think that it balances out.

If you want to read the last report, you can find it here

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14 October, 2025

Grave story

You feel, Child, the old woman told her, Voice hissing like the vents of the hot lake.
    Yes, Mother, I answered. My voice feels so small and quiet compared to hers.
Tell Me, Child. Tell Me what you feel. Her Voice hoarse, like wind through the plains.
    I, I hurt. A choke builds up, I cough.
Not Enough, Child. Tell Me how.
    There is... I choke, a pressure in my chest--
What sort of Pressure, where?
    Crushing, there is a vice, around my heart and lungs.
Good. Continue.
    I feel ill, sickness in my stomach.
Feel it, my child. Let the sensation overwhelm you.
    It already is! I don't want to feel it anymore!
My Child, came to me, you seek my Power. You must embrace your sensation.
    But--
No buts! She grabs my shoulders, and I collapse, pressure overwhelming, a spinning 
void of grey and mauve, crimson carmine.

    We are in a graveyard, and I am in a grave. Dawn's Gray dances in the sky, and
sigils dance in my eyes, odd curves and lines and dots, merging and melding with each
other as an orgy of visual noise. I am covered in the dead vermillion, but Mother 
promises that none will see. My eyes are open and my spell is wrought. I pull myself out
of the pit and see the gravedigger on his morning walk. We make eye contact but he looks 
straight though me. The disolving mist of morn tugs as me as I walk down the lane, past
farmhands and cattle, past cats that hiss and flee. The people here are gray and blind,
they do not see a thing. The cool mud turns into cold cobble, and I find myself at the
door. It opens and his heart is mine.

    But mine is empty.
    I do not feel a thing. 

10 October, 2025

Slipping, Falling and Fleeing: an Incunabuli Post-Session Report

 I've been throwing together more prep for the region, placing forests, railroad lines, building up random encounter tables. It's a far cry from the carefully plotted locations I've been previously building. Which is fine. it's good to keep growing, trying out new strategies, and it's a lot of fun!

In other news, the party continues their path of destruction. If you're interested in how they got to this point, check out the last report here. The next post in the series is here.

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04 October, 2025

A Noble Profession: An Incunabuli Post-Sesson Report

 We had a good session this week. We spent a long time on the homestead, and so I'm glad to get the chance to exercise my improv skills as the cutters continue their journey north.

As always: a million thanks are to Benton, the author and creator of the Incunabuli setting and playtest. It's quickly becoming one of my favorite systems, and I really enjoy how everything fits together. Which is good. It's good to love the games you play.

 If you're looking for the last report, you'll find it here. The next post in the series is here.

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28 September, 2025

Pit of Carnage: an Incunabuli Post-Session Report

 After the disappointing length of last session, I scheduled a little bonus session for later in the week, and luckily, almost everyone (plus one, so we evened out to the same number) could make it. In addition, Benton was hard at work last week adding Mandrakes to the Incunabuli Managerie. It's some good stuff. They do less straight up damage than my interpretation, but they are no less punishing to fight, as you will see.

If you want to see the last Report, you'll find it right here. The next post in the series is here.

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23 September, 2025

Looting the Homestead: An Incunabuli Post-Session Report

 It was a very short session this week. People were late, and I was onboarding a new player, so the entire session was like 40 minutes. That's fine, it was still fun and I was happy to at least have the opportunity to introduce the new characters.

Ah well, nonetheless. Here's the link to the last Post-Session Report. The next post in the series is here.

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21 September, 2025

The Empty Homestead: an Incunabuli Post-Session Report

     Session 3 saw the first use of a creature I designed, and subsequently, the first PC death of the campaign. To be honest, I did not expect it to be so close, and we nearly had a TPK. As always, this session recap is set on Incunabuli's the Coast, and starts in the little hamlet of Bermish, around five days south of Boltthwaite Lake.

If you're looking for the last Post-Session post, you can find it here. The next post in the series is here.

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