I've been running a game of Arden Vul for a while now, since my last Incunabuli group fell apart, and now that we're nearly 20 sessions in, I thought I might dust off the old opinion-machine and write about my thoughts.
I've been running a game of Arden Vul for a while now, since my last Incunabuli group fell apart, and now that we're nearly 20 sessions in, I thought I might dust off the old opinion-machine and write about my thoughts.
Originally, I wrote this just for the Incunabuli subreddit, but giving half a thought, might as well put this on the blog, too.
Incunabuli is a fantastic system. I love every bit of it, and Benton's writing is beautiful and haunting and atmospheric in a way that I wish I had the words to describe.
Short review/play by play of my group's antics follows, spoilers for the Venture Infernal Growth ahead.
Schoule is a bit like a combination of every sport or field game you can think of. Most versions include a point-scoring basket or post of some sort in a central part of each town, and one or more inflated pig’s bladders as balls. It is often played on Feast days or if the weather is fair during the fallow season.
The Schoule Master takes it way too seriously. You train all year for the chance to show the surrounding villages the true meaning of pain.
Backgrounds: Bully, Blacksmith, Distracted Scholar
Starting Equipment: Schouleball, a set of custom shoulder pads and helmet (as leather), and a long pole, staff, bat, racquet or glove.
A: Like A Greased Pig, Rally
B: Catfall
C: An Unstoppable Object
D: Tactics, Encourage
+1 to Movement and +1 to hit with Ranged attacks every template
A: Like a Greased Pig
You have Advantage to escape grapples from opponents.
A: Rally
You can trigger an impromptu game of Schoule by throwing your ball in the air. Intelligent creatures must Save or join in. Especially sporty or competitive creatures automatically fail.
B: Catfall
You treat falls as if they were 20’ shorter. If you are knocked prone, you can Save to immediately spring to your feet.
C: An Unstoppable Object
If you spend an entire turn moving, you can push through an enemy's space without triggering an attack of opportunity. Add +[level] to Hireling and Follower Morale Saves.
D: Tactics:
Yell some advice at an ally, who may make an additional attack. This uses your action. If your party is made up of multiple Schoule Players, you may use this feature to make your attacks at the same time, choosing who uses which roll.
D: Encourage
Once per day, yell especially effective encouragement, healing your allies for 1d4 HP.